Honestly, we've been looking for that opportunity since Shadow Complex came out. We needed to find a way to bring it to a wider audience not only so more people can have a chance to play it, but so that history doesn't leave it behind. But a big step in that effort was finding a way to not have Shadow Complex only be on one system. We love that game and we love the genre, and there's always more that we've been hoping to do with it. Mustard: Shadow Complex has always been really important to us. What made now the right time to come back to Shadow Complex? Mustard shared his thoughts on a variety of topics, including Shadow Complex's remaster, the possibility for a sequel, and Chair's Spyjinx, an upcoming action strategy-RPG made in collaboration with film director J.J. We recently talked with Donald Mustard, the founder and creative director of Shadow Complex developer Chair. ![]() ![]() ![]() While the game had previously only been available on Xbox 360, it's now coming back into the spotlight on PC and Xbox One ( with a PS4 version in May) thanks to Shadow Complex Remastered. Its approach towards the classic Metroidvania formula was well-received, even earning an 8.5 in our review. When Shadow Complex launched in 2009, it broke Xbox Arcade sales records, selling over 200,000 units in its first week.
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